Born and raised in the Netherlands, educated in Concept Design and Development. With a major passion for games and creating games. Hunting for that coveted first job in the industry,
I have published several maps in DOOM’s Snapmap editor Responsibilities: – Level Design – Clutter – Encounters – Level Optimization – Lighting The maps can be…
I constructed this map for War of the Vikings in the Bitsquid engine during my internship. . Responsibilities: – Level Concept – Level Layout – Populating…
One of the projects I worked on during my internship at Fatshark was Hamilton’s Puzzle Run. Where I designed new levels, and optimized existing levels for the Amazon…