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Doom Snapmap Maps

I have published several maps in DOOM’s Snapmap editor   Responsibilities: – Level Design – Clutter – Encounters – Level Optimization – Lighting   The maps can be…

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Tyrmai’s Flying Castle

This mod adds a new dungeon to Skyrim in the form of an airborne castle of the coast near Dawnstar.     Responsibilities: – Level Design – Clutter…

Krater Home Screen

Krater Tablet-port ReDesign

During my final year, I completed a 5 month internship at Fatshark. There I worked on their game Krater for my bachelor paper. My task was to research…

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War of the Vikings Map

I constructed this map for War of the Vikings in the Bitsquid engine during my internship.   .   Responsibilities: – Level Concept – Level Layout – Populating…

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Cobalt Console TRC

During my time at Fatshark I was added to the Cobalt team. Where my primary duty was to go over the console TRC for the console port.  …

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Hamilton’s Puzzle Run Level Design

One of the projects I worked on during my internship at Fatshark was Hamilton’s Puzzle Run. Where I designed new levels, and optimized existing levels for the Amazon…

Thales / Het Heim

Educational Games for Museum Het Heim

During my third year I joined a project for museum het Heim in Hengelo (NL). Where they had a section about radar, its history and its uses. Gydo…

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No More S’Mores

“No More S’Mores” is the game created by a group of 30 students by the Hogeschool van Arnhem en Nijmegen (HAN). Where Mo (a Marshmallow) has to save…

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Written Work

Here you will find several examples of GDD’s and other documents that I have authored or co-authored. Ferrus Tera Ferrus Tera was a study project that included a…